Meet The Artist!

Mia is a fourth-year Interactive Media and Game Development student, with a concentration in Technical Art. As part of her education, she is focusing on motion capture, rigging, scripting, and VFX.

Welcome to my portfolio!

As a prospective technical artist, I hope to bring my passion for entertainment to every environment that I work in. With many years of student leadership positions under my belt, I bring not only experience, but confidence in my ability to lead and work with several different teams. In using knowledge of both art and scripting, I hope to bring ways to innovate and streamline productions to any team that I have the honor to work with— allowing more room for creativity and fantastic storytelling.

Digital Painting Work

Animation Work

Motion Capture

Real Time Full Body + Facial Motion Capture

(Actress + Technician: Unreal Engine)

Custom Rig, Model, and Retargeting for Acted Motion Capture Data

(Maya)